War Tutorial

Sep 09 2010 - Thursday

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    War Tutorial

Description and Objective
The objective of War is for a Player to have a higher card than the Dealer. War is dealt with 1 deck of cards and cards are re-shuffled after each hand. If the Player's card is higher, then the Player wins 1:1 the original wager. In the case where the value of the Player's card and the Dealer's card is the same, the Player can either fold or choose to "go to War" by raising the bet - the raise must be equal to the original wager. If the Player folds, the amount wagered is automatically lost.

If the Player raises, an amount equal to the original wager is added to the bet and both the Dealer and Player receive three cards face down these are 'burn cards' that do not come into play, and another card face-up. The highest face-up card wins.

In the case of a win, Player receives 1:1 the amount wagered plus the raise amount returned. The Player wins any ties after going to 'War'.

The Player can win if:
The Players' card is ranked higher than the Dealers' card

The Player loses if:
The Dealers card outranks the Player's card.

Card Values
Suits have no value in 'War'
Cards are ordered lowest to highest; 2,3,4,5,6,7,8,9,10, Jack, Queen, King, Ace.

Player Actions/Button Descriptions:

Deal - Clicking on the deal button after placing a bet starts a new game.

Raise -
Clicking on the raise button will deal three "burn cards" and an additional final card to both the Player and the Dealer.

Fold - If the Player and the Dealer tie, the Player can fold and the game ends. The Player loses the amount wagered.

Payout
The payout for a single card win is 1 to 1.
The payout for a war win is 1:1 and the ante bet returned.

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War Tutorial
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